Game loop problem advertisement. sign in to follow this . followers 0. game loop problem. by kriskramer, september 22, 2005 in networking and multiplayer. this topic is 5138 days old which is more than the 365 day threshold we allow for new replies. please post a new topic.. Game loop exercises. 1. what is the role that vsync plays in the game loop? it is enabled by default and you can disable it by calling love.window.setmode with the vsync attribute set to false. 2. implement the fixed delta time loop from the fix your timestep article by changing love.run. 3.. The game loop. every game consists of a sequence of getting user input, updating the game state, handling ai, playing music and sound effects, and displaying the game. this sequence is handled through the game loop. just like i said in the introduction, the game loop is the heartbeat of every game..
Hi all. the problem i have is that ever since i added a main game loop to my game it seems to slow the whole game down (button press events and other things like that...). now, my question is if there is a command i should add to the loop, like doevents() in vb, to speed the game up? thanks in ad.... Problem with game loop: oobtim. member #10,381. november 2008. posted on 03/23/2013 10:22 am as usual i have been away for a while and now that i have some free time i have been tinkering with my game. however i am at a loss as to what is going on with my events and update/redraw (the game is a top-down adventure game like zelda). Game loop,your gateway to great mobile gaming, developed by tencent..
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